“We started with a very simple thesis, which was to bring property rights to gamers. The idea behind that was that gamers are a little bit like slave labor. You play a game, you spend money in a game, you buy virtual items, but at the end of the day, you don’t actually own anything. You just have a license to use it in the game. You’re not really getting what you pay for,” said Robby Yung, CEO of Animoca, a blockchain gaming developer
Describing playing video games as “slave labor” is not something I was expecting to see from the web3 crowd, but here we are.