Jiro Dreams of Bloodborne
The Zen of Bloodborne: What gaming can teach us about repetition | Polygon
The problem with repetition is that it tends to make us mindless due to the fact that we think we know what to expect. I’m often mindless as I clean. Dan Stapleton becomes mindless when he replays a bit of Bloodborne.
People like Jiro, on the other hand, become mindful when faced with repetition. They use it as a way to improve their technique, to strive towards perfection. They learn a bit more about even simple tasks, day after day. They become great.
This is the feeling I get while playing the game, but I can totally see how it would bore the hell out of others.